Playback stability can be adjusted through quality and data usage settings. Some content may support offline viewing depending on account type and creator permissions. Rating activity contributes to how content is surfaced within browsing sections, influencing visibility across the platform. This supports long-term organization, especially for users who return frequently to specific types of content.
The new infrastructure will enhance the Roblox experience for millions of users in Brazil, providing improved performance and reduced latency nationwide. We’re basically forced to shut down the chat in our own experiences. It has already IMO put a massive dent in the traffic that Roblox sees and likewise the money creators and Roblox makes. As a creator and parent that is directly affected by this update in multiple ways, I implore you to please listen to the community and feedback. Sharing my socials inside a game helps me build my community and get bug reports in a timely manner.
This doesn’t feel like a good update and hurts the people with real talent and passion. When I was looking at the title of this post I thought it would be something about publishing script through a different website or managing a game through a website like studio, not this, I thought of everything but this. Looking forward to every game on the platform being AI-generated garbage! With this announcement, does it mean I can create games using AI now? It allows LLMs, such as Claude, to modify your experiences directly within Roblox Studio based on your requests.
Use the new Text Chat Matchmaking Signal
I’d would also like to see an update to Robloxs lighting engine. When will this feature arrive for viewport frames/if it’s ever planned? For instance, please report if you notice your experience runs slower on test devices, if some objects don’t appear, or if you see objects “blink” in and out. Please let us know if you experience any issues with Occlusion Culling while testing in Studio Beta. If everything works well for your experience, you should see no difference visually. Now not only the thumbnails can be AI generated, but the whole game!
Collaborate more efficiently as a team
Or worse, your favorite video in your bookmarks suddenly vanishes into a digital black hole due to copyright expiration or a deleted account, leaving only a grey exclamation mark behind. I tested StreamFab against SavePorn.Net to find the best tool for 1080p/4K downloads, exposing hidden costs, bitrate limits, and download speeds on Windows 11. This layout supports straightforward access to adult video content while keeping personal organization and interaction under user control.
A fair and equitable Creator Rewards program is in everyone’s best interest – creators, players, and the platform alike. Creators can track estimated daily engagement rewards in real-time from Creator Hub, and earned Robux will be added to your balance automatically after a 60 day holding period. This reward will be granted to the first three experiences an Active Spender spends time in over the course of a day. The goal of the new Daily Engagement Reward program is to pay creators that produce enjoyable, replayable gameplay loops.
To be eligible for the Audience Expansion Reward, creators must have an account in good standing, and be registered with Tipalti. At launch, you’ll earn a 35% revenue share on the first $100 in Robux purchases made by new or returning users (inactive for at least 60 days) during their first two months on the platform. All experiences will automatically be enrolled in the new program, no action required. With this new solution, creators, as a whole, will earn more than what was previously possible via EBP and Creator Affiliate. Aided by these efforts, creators earned over $922 million through the DevEx program in 2024 and $281.6 million in the first quarter of 2025, representing a 39% increase compared to last year. Creators are at the heart of the Roblox ecosystem, and we are always looking for new ways to help creators earn more.
- Instead, you have to have a “big spender” (somebody who has spent $10 or more on Robux or Premium in the last 60 days) to play your game for at least 10 minutes and have that experience be the first three experiences of their day, all for only 5 Robux.
- Bindings cover cross-platform hardware devices, including Keyboard/Mouse, Gamepad controllers, and even touch buttons connected on touch interfaces.
- Thank you, I’ll update it and push next release.
- Hopefully they add the ability to use mouse side buttons for inputs soon, I’ve wanted that for ages and considering they’re updating inputs it might happen sometime soon.
- A character, a storyline, a mechanic, an entire game.
- We are excited to announce that Input Action System (IAS) is now in Client Beta and can be published in your live experiences!
More OpenCloud APIs usable from the Engine (Mid 2025)As we alluded to in the January Creator https://www.cuscocasinoonline.nl/ AMA, we’ll be expanding the set of APIs you can use directly from game servers and plugins. Assistant scripting workflow improvements (Mid 2025)Assistant, integrated with Code Assist, delivers a more accurate and productive AI scripting experience Group-to-Group experience ownership transfer (Mid 2025)You can already transfer ownership of your experience from your account to a Group. The legacy chat system is being removed on April 30th; you can learn more about how this might impact your experience(s) and how to migrate to TextChatService here.
- StreamFab will usually recognize the video while you play it and show a panel where you can adjust format, quality, and other options.
- Afaik they were testing a hosting company Steam also uses, I guess a new data center was worthier
- For instance, please report if you notice your experience runs slower on test devices, if some objects don’t appear, or if you see objects “blink” in and out.
- As announced at RDC24, we are testing Occlusion Culling in production on a few experiences at the moment.
- I’m aiming for an interface which is nice to look at but not form over function with pretty animations which are not hard to watch and i’m glad it didnt go down like my old module.
- This is effectively you collecting entire games at this point.
Select and save.
We appreciate you all taking the time to help us make Creator Rewards the best it can be, and apologize if some of our initial communications were not as clear as they could have been. The fact that they said “broken ground” suggests that they’re actually building the physical data center from scratch. I apologize if I’m being a bit too focused on this, but it’s something I’m really curious about. Afaik they were testing a hosting company Steam also uses, I guess a new data center was worthier Anyway, I do know a lot of people from South America that play Roblox. Else, the southern people won’t be happy…
Reset Cookie Settings
Pornhub is an adult video platform that provides access to explicit content uploaded by studios, independent creators, and individual users. Creator Rewards is a bonus program that lets creators who publish experiences earn directly from the engagement their content drives on the platform. From the post they already said experiences with high playtime will see a hit in revenue, so I’m not exactly confident about any long-playtime games such as Roleplay games or even strategy games…
This isn’t designed for collectors; this is selling expensive server computation time. I tested the same 14-minute video link on SavePorn.Net. Many people choose it because they don’t want to install software, but they end up with terrible quality and potential paid traps. ✅If you’re just lying in bed and want to save a 30-second highlight you just saw, firing up your PC to download StreamFab is obviously overkill.
We also want to reward creators who help grow the platform by bringing new users to Roblox. This data center means a better experience for users and an even stronger foundation for creator innovation. While launching these age checks is a priority for safety, we’ll continue to build features to minimize the impact on your experiences, especially more social games. We also fully translated documentation for 95% of creators, unified our search result page, and added a hold button shortcut to make it easier to launch experiences on console. My games (in studio) have seen a 3x performance increase from this update, and I am excited to see how this transfers for mobile.
